VirusFighter
I'm very excited to announce the release of our new game, VirusFigher!
VirusFighter simulates the outbreak of viruses in the UK. Try the free play mode, and learn how small tweaks to viral lethality, virulence or incubation time change the dynamics of an outbreak. Test whether quarantine, social distancing or vaccination is the best approach for different viruses, and track the lives lost, the burden to the NHS and the economic cost.
Or perhaps try mission mode: how would you do as Prime Minister during an outbreak of flu or COVID? Think you could do better? Listen to the advice of an immunologist at each critical decision point, and see how many lives your decisions cost. It is not always easy - see what the economist says and keep an eye on the economic cost too! When you've got that down pat, give a shot at something more exotic - an Ebola outbreak, or the "Big One" that gives virologists nightmares - Ebola gone airborne. Don't get too cocky with your good results managing COVID though, different outbreaks are best managed with different strategies.
VirusFighter is a neat tool for understanding how viruses spread and can be contained, for adults and children alike. Thanks to Simon Andrews for generating the original VirusBreak engine, GameDoctor for the new game engine behind VirusFighter, the Babraham PE team, and the science team: Amy Dashwood, Ntombizodwa Makuyana, Magda Ali and David Posner.
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